nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Jul 20, 2004 9:14:33 GMT -5
Question to all Fans of heavy corvettesive got aproblem getting the model of the kushan Hammer-class heavy corvette into Metaseq. everytime I'll try i only get the turrets...! Anyone an idea HtaHWs! OL
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Post by fructose on Jul 20, 2004 22:31:25 GMT -5
Did you follow my tutorial? I can get it to open just fine.
P.S. What does HtaHWs! OL mean?
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Eris Sjet
Level 5: Destroyer
Goddess of chaos
Posts: 413
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Post by Eris Sjet on Jul 20, 2004 22:53:39 GMT -5
compress the model and textures and send them to mvh012290@mindspring.com ill see what i can do
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nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Jul 21, 2004 1:46:34 GMT -5
Did you follow my tutorial? I can get it to open just fine. P.S. What does HtaHWs! OL mean?Hail to all Homeworlders O.L.(my Initials) Thanks;It should work now "...and then the Hammer will fall.." ;D
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nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Jul 21, 2004 1:49:15 GMT -5
compress the model and textures and send them to mvh012290@mindspring.com ill see what i can do I may try the tutorial first,but if I fail i'll send it to you The Chaos rules the Universe!
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nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Jul 21, 2004 2:30:14 GMT -5
Does it make a Difference if I use 3D Explore to convert from .peo into .cob ?
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Post by fructose on Jul 21, 2004 16:05:03 GMT -5
It shouldn't, as long as you can get it into .cob format, it should work fine.
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nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Aug 20, 2004 5:17:57 GMT -5
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Post by Ace on Aug 20, 2004 6:51:06 GMT -5
if it is in one pice in 3d/Deep Exploration and not in one pice in meta go to object tool and mergee them all to one. Should help if your model isnt in one pice in de then you have problem
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Post by TheGlove on Aug 20, 2004 16:25:07 GMT -5
just extract the peo/geo and the lifs, except the pages that arent needed...
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Deimos
Level 5: Destroyer
Requiem War mod team
Posts: 216
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Post by Deimos on Aug 20, 2004 17:29:10 GMT -5
One of Meta versions (i don't remember if it was freeware or shareware) shows only currently active objects - ones selected in object panel. It is best to do as Ace said - merge all oblects - then they'll all be visible and ready for unfolding in pepakura.
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Post by TheGlove on Aug 24, 2004 22:04:11 GMT -5
Deimos, I was controling myself until now but... I have to say that... ur sig is pissing me off crazy, it resizes the entire board, its annoying !! oh, and dont bother w/ meta if u are a new moddeller...
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nikolaia
Level 2: Heavy Corvette
"DRINK UP ME HEARTIES YO HO!..."
Posts: 17
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Post by nikolaia on Aug 27, 2004 4:30:45 GMT -5
TEXTIve tried it ...no response. The main Problem is, that,after unpacking the Heavy-files from the .big and opening them in 3D-explore it shows the whole 'vette but there are only two object files->the Turrets
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Post by Nerath on Aug 27, 2004 15:51:49 GMT -5
Glove, I think it's just your screen that the sig messes with. Deimos' sig is just fine on my comp, at least.
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Post by TheGlove on Aug 27, 2004 16:02:48 GMT -5
Its fine now, but before, it made an horizontal rolling bar appear, it still lenghtens the board a little, but its okay now.
Nikolaia, if u can see the vette, there is no problem w/ it...
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