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Post by xtron on Jan 29, 2005 0:15:30 GMT -5
I was saying Myybe E-ENT could do it
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Post by Stormeagle on Jan 29, 2005 12:59:18 GMT -5
THANKS RAVEN É 'LL TRY IT OUT
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Post by Stormeagle on Jan 29, 2005 16:24:37 GMT -5
Unfortunately there was a misunderstanding. I AM taking the ship out in Truespace cob format but all I get are the tail-fins. Actually, even in 3dEXP in the objects I see undr the Interceptor 4 objects only which are the 4 fins... but yet I can see the whole ship in the 3d display.... ....Anybody any ideas? I had the same thing happening with a model for the Hyperion from B5 (I could get just the turning middle section).
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Post by xtron on Feb 1, 2005 18:33:37 GMT -5
interesting.......
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Raven
Level 6: Carrier
Beware the quiet ones
Posts: 948
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Post by Raven on Feb 1, 2005 21:15:25 GMT -5
you extracting all the LIF files in the big also?
Are you getting the PEO or the GEO
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Post by Stormeagle on Feb 2, 2005 4:14:16 GMT -5
I believe I am extracting all the lif files (I can see all the graphics when they turn into bmps. I am using the peo (there is no geo, only a mex). By the way, when I move down to a lower level of detail I can get a 3d model out but there are pieces missing causing big holes in pepacura.
After all these are said and done, I finished the 3gunned Taii interceptor (modification of a regular one) in a Jolly Rodgers mesh. I guess I 'll send it over to fructose.
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Post by Stormeagle on Feb 2, 2005 13:54:13 GMT -5
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Cherel
Level 6: Carrier
will someone make a paper Whitestar for me?
Posts: 565
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Post by Cherel on Feb 2, 2005 16:09:53 GMT -5
I'm shocked by the textures in this interceptor. where did the old taiidan stripe scheme go?
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Post by xtron on Feb 2, 2005 18:38:21 GMT -5
nice i really like the Jolly Rogersscheme
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