jrmiii
Level 3: Assault Frigate
Posts: 39
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Post by jrmiii on Apr 10, 2007 10:41:05 GMT -5
I know someone made a level out of the POA, so I could export that if I could find the model he used the only covenant capitol ship I know of in halo1 is missing a top, havent checked halo2 yet
what all would I need to get started making a Source mod?
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Post by TheGlove on Apr 10, 2007 10:48:48 GMT -5
Skill and determination.
Oh, and a way to contact each other, like MSN or XFire.
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jrmiii
Level 3: Assault Frigate
Posts: 39
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Post by jrmiii on Apr 10, 2007 10:51:38 GMT -5
I meant software and documentation
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Post by TheGlove on Apr 10, 2007 23:50:29 GMT -5
Source SDK, it comes bundled with HL2 I think.
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Da Don Mega
Level 3: Assault Frigate
High Commander of Unified Hiigaran Defense Fleet
Posts: 37
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Post by Da Don Mega on Apr 11, 2007 4:52:05 GMT -5
Glove, i looked at the trailer and it is so cool!!
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Post by gmod9freak on Apr 17, 2007 13:28:45 GMT -5
actually they ARE making a homeworld\HL2 GM9 conversion:intelligent design. it takes place on a ship that is studding Nano-tec. and a beast gets loose that was a test sudject: and prodooses more and at this piont you come in on a marin friget.
"so....lets go smash some bones."
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Post by Emperor Timothy on Apr 28, 2007 15:26:59 GMT -5
I have to agree that a HW based space-combat sim would be nice.
Maybe if someone would make a freespace 2 mod for it...
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gremdek
Level 5: Destroyer
groza
Posts: 379
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Post by gremdek on May 1, 2007 10:41:47 GMT -5
actually they ARE making a homeworld\HL2 GM9 conversion:intelligent design. it takes place on a ship that is studding Nano-tec. and a beast gets loose that was a test sudject: and prodooses more and at this piont you come in on a marin friget. "so....lets go smash some bones." that means fighting hordes of zombies and the beast isn't really like that. but it would be great to fight hoards of zombies in a hw design!
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