Post by TonyG2 on Oct 9, 2004 15:30:36 GMT -5
I see a number of posts - especially from those new to paper modelling - about what paper to use etc. Well, at the end of the day that is a matter of (1) personal preference and (2) financial resources. Although if you want the modells to last then a higher price paper is advisable.
However there are some tips I would pass on.
For beginners I would suggest the following.
1. Pick the right subject. There are lots to choose from, som harder and some easier. Probably the best to go for in terms of ease of construction and good instructions are either Ent Es Qwaar Jet or Gearz Corvette or the Assault Frigate.
There are some boxy probes and cargo pods.. These are so much easier and you'll get 'em right first time. But - hey - you want a battlewagon not a shipping container!
Don't try more complex models like the Vaygr Coms station yet. Its huge. Its impressive. But learn to walk before you run. If you struggle, it aint no fun and you might give up. Don't. Try to blance a satisfying model against ease of construction.
Now on to the first model. You could play it safe and print on cheap paper and lowest quality ink settings. That way if it goes wrong then you haven't wasted good quality materials.
But hey, if it goes right you want it to look good! So take a chance. Best paper and best printer settings are the ay I would go.
OK so its gone wrong. Damn. Chuck it in the bin and start again......
Or not....
Hold on. Think. Has it gone wrong that badly? Keep it a while. Remember your mistakes and the next one should be OK.
Now a succesful few models down the line remember those failures. Think if they can be used.
Heres what I'm working on at present.
One Qwaar Jet. My first attempt. I messed up the nose and the more complicated hull contours.
One Imperator Class Kushan Carrier. I really fould up this one. ;D
I cut the Carrier in half like a baguette. Next I added some deliberate damage to the Qwaar jet including crumpling the nose and caving in some hull areas. I tore off the engine vanes leaing some paper to suggest structural support etc. A couple of gun turrets are ripped off and I've stuffed black and red paint tinted cotton wool into hull vents so it looks as though there are internal fires and outgassing. A coup,e ofthe 6 rear engines were punched in using a tip of a pencil to suggest they were shot out by apesky Kushan bomber wing!
That model is now on a stand.
I'm in the process of gluing one half of the battered Imperator on either side of the foreward hull of the Qwaar Jet and again filling the gaps with tinyed cotton wool (more red and yellow for flames).
The effect I'm after is a battered and crippled Qwaar Jet making a suicide run at the Carrier
"Give Me Ramming Speed.....!" will be the caption on the base!!
If you want to get a visual of the effect, check out the episode Endgame in series 4 of Babylon 5 whe the Agamemnon flies though the debris of an exploding GOD Sat, or the two Omega Class Destroyers that collide in "Severed Dreams" during the third season.
However there are some tips I would pass on.
For beginners I would suggest the following.
1. Pick the right subject. There are lots to choose from, som harder and some easier. Probably the best to go for in terms of ease of construction and good instructions are either Ent Es Qwaar Jet or Gearz Corvette or the Assault Frigate.
There are some boxy probes and cargo pods.. These are so much easier and you'll get 'em right first time. But - hey - you want a battlewagon not a shipping container!
Don't try more complex models like the Vaygr Coms station yet. Its huge. Its impressive. But learn to walk before you run. If you struggle, it aint no fun and you might give up. Don't. Try to blance a satisfying model against ease of construction.
Now on to the first model. You could play it safe and print on cheap paper and lowest quality ink settings. That way if it goes wrong then you haven't wasted good quality materials.
But hey, if it goes right you want it to look good! So take a chance. Best paper and best printer settings are the ay I would go.
OK so its gone wrong. Damn. Chuck it in the bin and start again......
Or not....
Hold on. Think. Has it gone wrong that badly? Keep it a while. Remember your mistakes and the next one should be OK.
Now a succesful few models down the line remember those failures. Think if they can be used.
Heres what I'm working on at present.
One Qwaar Jet. My first attempt. I messed up the nose and the more complicated hull contours.
One Imperator Class Kushan Carrier. I really fould up this one. ;D
I cut the Carrier in half like a baguette. Next I added some deliberate damage to the Qwaar jet including crumpling the nose and caving in some hull areas. I tore off the engine vanes leaing some paper to suggest structural support etc. A couple of gun turrets are ripped off and I've stuffed black and red paint tinted cotton wool into hull vents so it looks as though there are internal fires and outgassing. A coup,e ofthe 6 rear engines were punched in using a tip of a pencil to suggest they were shot out by apesky Kushan bomber wing!
That model is now on a stand.
I'm in the process of gluing one half of the battered Imperator on either side of the foreward hull of the Qwaar Jet and again filling the gaps with tinyed cotton wool (more red and yellow for flames).
The effect I'm after is a battered and crippled Qwaar Jet making a suicide run at the Carrier
"Give Me Ramming Speed.....!" will be the caption on the base!!
If you want to get a visual of the effect, check out the episode Endgame in series 4 of Babylon 5 whe the Agamemnon flies though the debris of an exploding GOD Sat, or the two Omega Class Destroyers that collide in "Severed Dreams" during the third season.