Donnay
Level 2: Heavy Corvette
I'm from Malaysia~~~~
Posts: 20
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Post by Donnay on Mar 24, 2005 11:52:24 GMT -5
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Post by fructose on Mar 24, 2005 17:24:47 GMT -5
If you have the game, you can just take some screenshots.
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Raven
Level 6: Carrier
Beware the quiet ones
Posts: 948
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Post by Raven on Mar 24, 2005 23:57:09 GMT -5
i think he means the unfold jpeg.
and donnay, a lot of this work isent ours. you should make an efort to Email the author befor editing there work. now i know why E wants all unfolds in PDF.
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Post by TheGlove on Mar 25, 2005 13:22:29 GMT -5
now i know why E wants all unfolds in PDF. uhn... actually, he preffers image format
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Donnay
Level 2: Heavy Corvette
I'm from Malaysia~~~~
Posts: 20
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Post by Donnay on Mar 25, 2005 23:23:54 GMT -5
Oh~~~some misunderstanding, ;D
I have the PDO files for all the ships that I requested. When I am using the Pepakura to save in jpeg format. The texture and the line just look too rough and not detail. That's why I need help. ;D
What I really want to eidt is just to add in battle damage on the ship. I love my ship looks dirty, not that clean.
or should I send my request to the author?
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TonyG
Level 5: Destroyer
Posts: 495
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Post by TonyG on Mar 26, 2005 3:58:42 GMT -5
If you want to add battle damage, I would be inclined to add it to the built up model.
For scorch marks etc, try either grinding up some artists pastels (greys and browns are good) or alternatively some ordinary soft pencil lead and then applying streaks to the hull using a Q-tip or similar.
If you want more extensive 3-D battle damage, its worth reversing Auris technique. Select the area of hull you want damaged before the build commences and cut it clear. You can be fairly rough as you don't want neat edges of this. Using some stiff card, cut it to a size so it fits behind the open area and then dress it up with offcuts of card etc to suggest internal structure. Add a few twisted lengths of thin card for hull frames etc and then paint dark grey and glue behind the opening. Once the model is finished, add scorch marks around the opening.
If you feel more adventurous, try building a "box" shape that fits behind a vertical hull side and and add in horizontal sections for decks that have been exposed by the impact.
Means more work but it looks better than printed on damage as if you add it to the printed sheet it looks like an intentional part of the model, not something that has happened later.
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