profile
Level 1: Interceptor
Posts: 3
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Post by profile on Mar 21, 2006 16:52:29 GMT -5
Name: MIRAGE IV Origin: StarLancer (Microsoft, year: 2000) Pic:lancersreactor.com/t/ships/images/Alliance/Mirage.gifMesh: Yeah I've got 2 files from the game. Probably one for 3D model and the other for texture... But I haven't opened them so I'm not sure. Prefs: I'd like a size between 20 and 30 centimeters and original textures (from the game).... Now just tell me if it's possible to make it or not...
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Post by TheGlove on Mar 21, 2006 17:37:55 GMT -5
Interesting, can you tell us what the files formats are? It looks simple, send them here: sperma666@gmail.com
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profile
Level 1: Interceptor
Posts: 3
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Post by profile on Mar 22, 2006 6:57:21 GMT -5
One file has got a .cmp format and the other file has got a .mat format.
I'm unable to tell you more about what there is in those files.
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Post by Gearz on Apr 24, 2006 7:35:43 GMT -5
Hey Profile... its your luck day. I've got the Mirage ready to Dev. The textures look kinda grotty..? want them as 'in game' or factory fresh? errr... Not sure about the size you requested, have to play around with the mesh first. Are you an experienced Card modeller? = If you can do a Beta build and help iron out the bugs, I could probably do it sooner.
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Post by gomidefilho on Apr 26, 2006 8:26:00 GMT -5
Hello! Only the level of information is possible yes to use the files CMP and MAT, it is enough to have the software Milkshape with the appropriate plugin that is gotten in own Lancer's Reactor, to import the file and the textures and to export to the wanted format (obj, 3ds) and etc...
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Post by Gearz on Apr 27, 2006 10:54:25 GMT -5
Hi... I didn't convert the mesh, its was sent to me in .obj Format, so i'm not sure how it was done, sorry.
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