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Junk!
May 27, 2007 22:33:18 GMT -5
Post by Yoji on May 27, 2007 22:33:18 GMT -5
Now that I think of it, I'm surprised the Junkyard Office wasn't attempted sooner. Has anyone considered trying it?
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Junk!
May 28, 2007 8:56:39 GMT -5
Post by arlia101 on May 28, 2007 8:56:39 GMT -5
i took a look at it when unfolding the khar-selim and other pieces of junk. the basic shape is easy enough, but the inside faces have a bad habit of running through each other and frustrating Pepakura, and this character who tried to unfold them
should be something readily fixed in meta, tho.
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Junk!
May 28, 2007 18:36:44 GMT -5
Post by TheGlove on May 28, 2007 18:36:44 GMT -5
Yeah, the problem with debris is that the wrecked parts are well, wrecked, unfolding that kind of stuff is pretty hard.
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kushanwolf
Level 2: Heavy Corvette
Coin-Operated self destruct, not one of my better ideas.
Posts: 22
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Junk!
Mar 18, 2008 12:13:08 GMT -5
Post by kushanwolf on Mar 18, 2008 12:13:08 GMT -5
I made your hammerhead wreck! it was really cool and the only hard bit was the wrecked bit at the back ;D Yes..junk. I found the slew of space junk meshes I unfolded almost a year ago on my hard drive; spend a little time finalizing a couple of them, and now sharing them. The download is one .ZIP file, in which you get a boiler, casing, shell, (all 'official' names), the Hammerhead wreck, the Khar-Selim wreck, and that odd Part I posted a pic of on the All Model List. download (temporarily) www.geocities.com/quee101/Junk.zip here; hopefully Yess can host it at his site sometime. If you build one, let me know what you think. Trust me, they're easy- meant to be only an hour or two from print to display, just for fun.
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kushanwolf
Level 2: Heavy Corvette
Coin-Operated self destruct, not one of my better ideas.
Posts: 22
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Junk!
Mar 18, 2008 12:26:31 GMT -5
Post by kushanwolf on Mar 18, 2008 12:26:31 GMT -5
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